Subtitle: Yet Another Tech Interviewing Post There are hundreds and hundreds of blogs about how programming interviews suck, how they ask trivia questions or try to ask questions that only fresh graduates would know well (sort binary trees is the classical example). All these theories are correct, but I have
I heard about the Cloud challenge [https://cloudresumechallenge.dev/docs/the-challenge/aws/] some time ago and liked the idea-- of building a practical project to show you Cloud/AWS knowledge. The challenge just builds a simple online resume, which is fine as the challenge is aimed at complete beginners. I
This is Part 6 of the Godot series. Read Previous Parts here. [https://new.pythonforengineers.com/godot-games-programming/] All the code is here [https://github.com/shantnu/godot-beginners], under Part 6 In this post, we will prety-fy our game a little– add game start and over screens, add a heads up
This is Part 4 of the Godot series. Read Previous Parts here. [https://new.pythonforengineers.com/godot-games-programming/] All the code is here [https://github.com/shantnu/godot-beginners], under Part 4 The problem in our previous code was if we fell over the edge, we kept falling. We need to detect
This post continues from the 1st one– Read Part 1 if you haven't [https://new.pythonforengineers.com/blog/getting-started-with-godot/]. In this post, we'll add player animation All the code is here [https://github.com/shantnu/godot-beginners], under Part 2 Player Animation Till now, our player moves, but isn't really animated.
This post is a follow on from my last post which introduced gaming [https://new.pythonforengineers.com/blog/your-first-game-in-python-in-less-than-30-minutes/] , make sure you've read it. The source code is here: https://github.com/shantnu/zombie_tanks So this time we'll build a slightly (but just slightly!) more complicated game: The new